Math Problem Statement

using the graph of the simulation,, answer the other question about the angle. the screenshot is of a simuation whete you can move the vector

Move the head of vector \( \vec{a} \) so that it lies on the x-axis such that \( a_x = 4 \). Use information from the simulation to determine the angle \( \theta_{ab} \) in degrees, which is also the angle \( \vec{b} \) makes with the +x-axis.

Solution

To solve the problem, we need to determine the angle θab\theta_{ab} between vectors a\vec{a} and b\vec{b} when ax=4a_x = 4. This involves using the provided scalar projection formula and understanding the relationships in the simulation.


Analysis:

From the information:

  1. Scalar Projection Formula: The scalar projection of a\vec{a} on b\vec{b} is given as: acosθab=4.60|\vec{a}| \cos \theta_{ab} = 4.60 Using this and the magnitude of b\vec{b}, b=4|\vec{b}| = 4, we can relate the components of the scalar product.

  2. Dot Product Relationship: The scalar product is: ab=abcosθab\vec{a} \cdot \vec{b} = |\vec{a}| |\vec{b}| \cos \theta_{ab} In this simulation, ab=13.8\vec{a} \cdot \vec{b} = 13.8. Solving for cosθab\cos \theta_{ab}: cosθab=abab\cos \theta_{ab} = \frac{\vec{a} \cdot \vec{b}}{|\vec{a}| |\vec{b}|} a|\vec{a}| can be determined from ax=4a_x = 4.

  3. Vector Magnitudes: To find the angle, we need the magnitude of a\vec{a}. Using its x-component and the scalar projection relationship: a2=ax2+ay2|\vec{a}|^2 = a_x^2 + a_y^2 Solve for aya_y using the provided projections.

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Math Problem Analysis

Mathematical Concepts

Vector projection
Dot product
Trigonometric relationships

Formulas

Scalar projection: \( |\vec{a}| \cos \theta = \text{Projection} \)
Dot product: \( \vec{a} \cdot \vec{b} = |\vec{a}| |\vec{b}| \cos \theta \)

Theorems

Trigonometric relationships between vectors

Suitable Grade Level

Grades 11-12