Math Problem Statement

Now let's consider the particle in the next time step. At the previous step, the situation was: [t = 0.5\text{s}] an [x]-coordinate of [3] a velocity of [5] units per second in the [x] direction an acceleration of [-2] units per second per second in the [x] direction Particle with velocity vector pointing right and acceleration vector pointing left If we update our simulation every [0.5\text{s}]: What is its [x]-coordinate at [t = 1\text{s}]? units What is its velocity in the [x]-direction at [t = 1\text{s}]? units per second What is its acceleration in the [x]-direction at [t = 1\text{s}]? units per second per second

Solution

To solve this problem, we need to determine the particle's position, velocity, and acceleration at t=1st = 1\text{s}.

1. Velocity at t=1st = 1\text{s}

Given:

  • Initial velocity at t=0.5st = 0.5\text{s}: v(0.5)=5v(0.5) = 5 units per second.
  • Acceleration: a=2a = -2 units per second squared.
  • Time step: Δt=0.5s\Delta t = 0.5\text{s}.

The velocity at t=1st = 1\text{s} can be found using the equation: v(1)=v(0.5)+aΔtv(1) = v(0.5) + a \cdot \Delta t Substituting the values: v(1)=5+(2)0.5=51=4 units per secondv(1) = 5 + (-2) \cdot 0.5 = 5 - 1 = 4 \text{ units per second}

2. Position at t=1st = 1\text{s}

Given:

  • Initial position at t=0.5st = 0.5\text{s}: x(0.5)=3x(0.5) = 3 units.
  • Initial velocity at t=0.5st = 0.5\text{s}: v(0.5)=5v(0.5) = 5 units per second.
  • Acceleration: a=2a = -2 units per second squared.
  • Time step: Δt=0.5s\Delta t = 0.5\text{s}.

The position at t=1st = 1\text{s} can be found using the equation: x(1)=x(0.5)+v(0.5)Δt+12a(Δt)2x(1) = x(0.5) + v(0.5) \cdot \Delta t + \frac{1}{2} a \cdot (\Delta t)^2 Substituting the values: x(1)=3+50.5+12(2)(0.5)2x(1) = 3 + 5 \cdot 0.5 + \frac{1}{2} \cdot (-2) \cdot (0.5)^2 x(1)=3+2.50.25=5.25 unitsx(1) = 3 + 2.5 - 0.25 = 5.25 \text{ units}

3. Acceleration at t=1st = 1\text{s}

The acceleration is constant, so it remains: a(1)=2 units per second squareda(1) = -2 \text{ units per second squared}

Summary of Results

  • Position at t=1st = 1\text{s}: x(1)=5.25x(1) = 5.25 units.
  • Velocity at t=1st = 1\text{s}: v(1)=4v(1) = 4 units per second.
  • Acceleration at t=1st = 1\text{s}: a(1)=2a(1) = -2 units per second squared.

Would you like more details on any of these calculations or have any questions?


Here are 5 related questions you might explore next:

  1. How would the position change if the acceleration were positive instead of negative?
  2. What would be the particle's position at t=1.5st = 1.5\text{s}?
  3. How does the acceleration affect the velocity over time?
  4. What would be the final velocity if the particle continued to decelerate for another second?
  5. How does the time step size affect the accuracy of the simulation?

Tip: Remember, when dealing with constant acceleration, you can always use kinematic equations to relate position, velocity, and time.

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Math Problem Analysis

Mathematical Concepts

Kinematics
Constant Acceleration

Formulas

Position equation: x(t) = x(0) + v(0) * t + 0.5 * a * t^2
Velocity equation: v(t) = v(0) + a * t
Acceleration equation: a(t) = constant

Theorems

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Suitable Grade Level

High School