Math Problem Statement

According to past studies, 34% of gamers experience motion sickness from using virtual reality (VR) glasses. A consumer advocate claims the proportion of gamers experiencing motion sickness is more than 34%. He tests this claim using a sample of 195 gamers, 77 of whom report motion sickness. The task is to perform hypothesis testing at a 5% level of significance.

Solution

From the uploaded image, I can help guide you through solving the problem step-by-step.

Step-by-Step Solution:

(a) State the null hypothesis H0H_0 and the alternative hypothesis H1H_1:

  • The problem mentions testing if the proportion of gamers who experience motion sickness from using new VR glasses is more than 34%.
  • Null Hypothesis (H0H_0): p=0.34p = 0.34
  • Alternative Hypothesis (H1H_1): p>0.34p > 0.34 (This is a one-tailed test because we are testing "more than 34%").

(b) Calculate npnp and n(1p)n(1-p):

  • Given:
    • Sample size n=195n = 195
    • Hypothesized proportion p=0.34p = 0.34
  • np=195×0.34=66.3np = 195 \times 0.34 = 66.3
  • n(1p)=195×(10.34)=195×0.66=128.7n(1-p) = 195 \times (1-0.34) = 195 \times 0.66 = 128.7

Both np10np \geq 10 and n(1p)10n(1-p) \geq 10, so the conditions for using a z-test are satisfied.

(c) Perform the z-test and calculate the p-value:

The formula for the z-test statistic is: z=p^pp(1p)nz = \frac{\hat{p} - p}{\sqrt{\frac{p(1-p)}{n}}}

  • Observed proportion p^=xn=77195=0.3949\hat{p} = \frac{x}{n} = \frac{77}{195} = 0.3949
  • Substitute into the formula:
    • Standard error p(1p)n=0.340.66195=0.2244195=0.0011510.0339\sqrt{\frac{p(1-p)}{n}} = \sqrt{\frac{0.34 \cdot 0.66}{195}} = \sqrt{\frac{0.2244}{195}} = \sqrt{0.001151} \approx 0.0339
    • z=0.39490.340.0339=0.05490.03391.62z = \frac{0.3949 - 0.34}{0.0339} = \frac{0.0549}{0.0339} \approx 1.62

Determine the p-value:

  • Use a z-table or software to find the p-value for z=1.62z = 1.62.
  • The p-value corresponds to the area to the right of z=1.62z = 1.62. From z-tables, P(z>1.62)0.0526P(z > 1.62) \approx 0.0526.

Conclusion:

  • If the significance level α=0.05\alpha = 0.05, the p-value 0.0526>0.050.0526 > 0.05, so we fail to reject the null hypothesis. There is not enough evidence to conclude that the proportion of gamers who experience motion sickness is more than 34%.

If you'd like, I can provide more details, or help with verifying calculations further.

5 Follow-Up Questions:

  1. What does a p-value represent in hypothesis testing?
  2. How do you decide whether to reject the null hypothesis in a one-tailed test?
  3. Why do we check the conditions np10np \geq 10 and n(1p)10n(1-p) \geq 10 for a z-test?
  4. How would the conclusion change if the significance level were α=0.10\alpha = 0.10?
  5. What alternative methods can be used if the sample size is too small for a z-test?

Tip:

Always visualize the hypothesis test on a normal distribution curve to better understand the rejection region and the calculated z-value.

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Math Problem Analysis

Mathematical Concepts

Hypothesis Testing
Z-Test
Proportion Testing
Significance Level

Formulas

z = (p̂ - p) / √[p(1-p)/n]
p̂ = x/n

Theorems

Central Limit Theorem

Suitable Grade Level

Undergraduate Level