Math Problem Statement
The Walla Walla Little League teams use a baseball throwing machine to help train 10-year old players to catch high pop-ups. Assume the quadratic function h ( t )
− 16 t 2 + 48 t + 3.5 h(t)=−16t 2 +48t+3.5 can be used to model the height of the ball in feet, t t seconds after it is thrown.
Solution
The given quadratic function to model the height of the ball after it is thrown by a machine is:
where:
- represents the height of the ball (in feet) at time (in seconds),
- is the time in seconds after the ball is thrown.
1. Maximum Height
The ball's height is modeled by a quadratic function, and since the leading coefficient (−16) is negative, the parabola opens downward, indicating that there is a maximum point, which corresponds to the highest point the ball will reach.
The time at which the ball reaches its maximum height can be found using the vertex formula:
In this case:
- ,
- .
Substitute these values into the formula:
Now, substitute back into the height equation to find the maximum height:
2. Time When the Ball Hits the Ground
To find when the ball hits the ground, we need to solve for when :
This is a quadratic equation, and we can solve it using the quadratic formula:
where:
- ,
- ,
- .
Substitute these values into the formula:
Thus, we get two possible values for :
So, the ball hits the ground at seconds.
Summary:
- The ball reaches its maximum height of 39.5 feet at seconds.
- The ball hits the ground at seconds.
Would you like more details on any part of this solution?
Here are 5 related questions:
- How would the trajectory change if the initial velocity was increased?
- How does the coefficient of affect the motion of the ball?
- Can you find the velocity of the ball at any given time using the function?
- How would air resistance alter the equation of motion?
- How can you model the time when the ball reaches half of its maximum height?
Tip: The vertex of a parabola in a quadratic function provides the maximum or minimum value, which is crucial in motion problems like this.
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Math Problem Analysis
Mathematical Concepts
Quadratic Functions
Projectile Motion
Algebra
Formulas
Quadratic function h(t) = at^2 + bt + c
Vertex formula t_max = -b / (2a)
Quadratic formula t = (-b ± √(b^2 - 4ac)) / (2a)
Theorems
Vertex Theorem
Quadratic Formula Theorem
Suitable Grade Level
Grades 8-10
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