Math Problem Statement

A rocket is launched from a tower. The height of the rocket, y in feet, is related to the time after launch, x in seconds, by the given equation. Using this equation, find the time that the rocket will hit the ground, to the nearest 100th of second.

y, equals, minus, 16, x, squared, plus, 180, x, plus, 93

y=−16x2+180x+93

Solution

The given equation is:

y=16x2+180x+93y = -16x^2 + 180x + 93

Here, yy represents the height of the rocket in feet, and xx represents the time in seconds. To find the time when the rocket hits the ground, we need to find when the height yy becomes 0 (i.e., when the rocket reaches the ground):

0=16x2+180x+930 = -16x^2 + 180x + 93

This is a quadratic equation, and we can solve for xx (time) using the quadratic formula:

x=b±b24ac2ax = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}

For the equation 16x2+180x+93=0-16x^2 + 180x + 93 = 0, the coefficients are:

  • a=16a = -16
  • b=180b = 180
  • c=93c = 93

Substitute these values into the quadratic formula to solve for xx.

I'll calculate it now.The two solutions for the time xx are approximately:

  • x1=0.49x_1 = -0.49 (which is not physically meaningful, as time cannot be negative),
  • x2=11.74x_2 = 11.74 seconds.

Therefore, the rocket will hit the ground approximately 11.74 seconds after launch.

Would you like further details on the steps involved or any clarifications?

Here are some related questions:

  1. How does the discriminant of a quadratic equation determine the nature of the solutions?
  2. What is the physical meaning of the coefficients in the rocket's height equation?
  3. How can we derive the maximum height of the rocket from the given equation?
  4. How does changing the initial velocity affect the time to hit the ground?
  5. Can we model other types of motion (e.g., free fall) using a similar equation?

Tip: When solving quadratic equations, always check if a negative solution makes sense in the context of the problem.

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Math Problem Analysis

Mathematical Concepts

Quadratic Equations
Kinematics
Projectile Motion

Formulas

Quadratic equation formula ax^2 + bx + c = 0
Quadratic formula: x = [-b ± sqrt(b^2 - 4ac)] / 2a

Theorems

Quadratic Formula
Projectile motion under gravity

Suitable Grade Level

Grades 9-12