Math Problem Statement

A spaceship is traveling at a velocity of v⃗0=(39.9m/s)i^ when its rockets fire, giving it an acceleration of a⃗=(3.52m/s2)i^+(4.27m/s2)j^

How fast, in meters per second, is the rocket moving 5.94s after the rockets fire? v = |

Solution

To find the magnitude of the spaceship's velocity vv after t=5.94st = 5.94 \, \text{s}, we will calculate the velocity components in each direction and then determine the magnitude of the velocity vector.

Given:

  • Initial velocity: v0=(39.9m/s)i^\vec{v}_0 = (39.9 \, \text{m/s}) \hat{i}
  • Acceleration: a=(3.52m/s2)i^+(4.27m/s2)j^\vec{a} = (3.52 \, \text{m/s}^2) \hat{i} + (4.27 \, \text{m/s}^2) \hat{j}
  • Time: t=5.94st = 5.94 \, \text{s}

Step 1: Find the velocity components after time tt

Using the equation for velocity: v=v0+at\vec{v} = \vec{v}_0 + \vec{a} t The components are calculated as:

  1. In the i^\hat{i}-direction: vx=v0x+axt=39.9+(3.52)(5.94)v_x = v_{0x} + a_x t = 39.9 + (3.52)(5.94) vx=39.9+20.93=60.83m/sv_x = 39.9 + 20.93 = 60.83 \, \text{m/s}

  2. In the j^\hat{j}-direction: vy=v0y+ayt=0+(4.27)(5.94)v_y = v_{0y} + a_y t = 0 + (4.27)(5.94) vy=25.37m/sv_y = 25.37 \, \text{m/s}

Step 2: Calculate the magnitude of v\vec{v}

The magnitude of the velocity vv is given by: v=vx2+vy2v = \sqrt{v_x^2 + v_y^2} Substitute the values: v=(60.83)2+(25.37)2v = \sqrt{(60.83)^2 + (25.37)^2} v=3699.89+643.68=4343.57v = \sqrt{3699.89 + 643.68} = \sqrt{4343.57} v65.88m/sv \approx 65.88 \, \text{m/s}

Final Answer:

The spaceship's speed is approximately: v65.88m/sv \approx 65.88 \, \text{m/s}


Would you like a detailed explanation of any step or related concepts?

Related Questions:

  1. What is the significance of calculating velocity components?
  2. How would the calculation change if the acceleration in the i^\hat{i}-direction was negative?
  3. What is the importance of vector magnitude in physics problems?
  4. How can we find the direction of the velocity vector after 5.94 seconds?
  5. How would the result change if the initial velocity had a j^\hat{j}-component?

Tip: Always resolve vectors into components for problems involving motion in two or three dimensions.

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Math Problem Analysis

Mathematical Concepts

Kinematics
Vector Addition
Pythagorean Theorem

Formulas

v⃗ = v⃗₀ + a⃗t
v = √(vₓ² + vᵧ²)

Theorems

Pythagorean Theorem

Suitable Grade Level

Grades 11-12 or College Physics