Math Problem Statement
In a rectangle ABCD of width 1 and length 2 , suppose AD is a length. Let R be a point selected at random from within the rectangle. The probability that is obtuse is closest to( x)/(400) where X is an integer. Find X
Solution
To solve this problem, let's break down the scenario step by step.
We have a rectangle with width 1 and length 2. Suppose point is randomly selected from within the rectangle. We're interested in the probability that the angle is obtuse.
Step 1: Understanding the problem
The angle will be obtuse if the vector and the vector form an angle greater than 90°.
- The rectangle's dimensions give us that , , , and .
- The vector is simply the vector from to , which is the vertical vector .
- Point is randomly chosen inside the rectangle. So, is between 0 and 2, and is between 0 and 1.
Step 2: Condition for obtuse angle
The angle between two vectors is obtuse if their dot product is negative. The vectors involved here are:
The dot product of and is:
For the angle to be obtuse, we require:
However, since represents the -coordinate of the point in the rectangle, and ranges from 0 to 1, this condition is never satisfied. Therefore, there's no point within the rectangle where the angle is obtuse.
Step 3: Probability
Since the angle cannot be obtuse for any point inside the rectangle, the probability of selecting a point such that is obtuse is zero.
Therefore, the probability that the angle is obtuse is . If the probability is expressed as , then .
Final Answer:
Let me know if you'd like further clarification or have additional questions! Here are a few related questions you might find interesting:
- How would the probability change if we were looking for an acute angle instead of an obtuse one?
- What happens if we change the rectangle's dimensions, say to a square with side length 1?
- How do we compute the probability that an angle between two vectors in general is obtuse or acute?
- How would the problem change if the point were constrained to lie on one of the sides of the rectangle?
- Can this method be generalized to other polygons, like triangles or circles?
Tip: When dealing with random points within a geometric shape, always visualize or sketch the region of interest and identify how geometric properties influence the desired condition (like obtuse or acute angles).
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Math Problem Analysis
Mathematical Concepts
Probability
Vector Geometry
Dot Product
Geometric Probability
Formulas
Dot Product Formula: \overrightarrow{u} \cdot \overrightarrow{v} = u_1v_1 + u_2v_2
Theorems
Angle between two vectors is obtuse if their dot product is negative.
Suitable Grade Level
Grades 9-12
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