Math Problem Statement
Linear programme problems model: Maximize C = 20x¹+30x²
Subject to : 6x¹+x²≤12 4x¹+4x²≤49 7x¹+7x²≤33
X¹,x²≥0
Calculate corner points
Solution
To solve the linear programming problem and find the corner points, we will follow these steps:
Problem Statement:
Maximize:
Subject to the constraints:
And the non-negativity constraints:
Steps to Find Corner Points:
-
Convert Inequalities to Equalities:
The corner points occur where the boundary lines of the inequalities intersect. So, we will treat the inequalities as equalities to form systems of linear equations. -
Solve Systems of Equations:
Find the points where the lines intersect by solving pairs of equations. -
Check for Feasibility:
Once the intersection points are found, ensure they satisfy the original inequalities.
1. Intersection of and
Solve the system: 6x_1 + x_2 = 12 \tag{1} 4x_1 + 4x_2 = 49 \tag{2}
From equation (2), divide both sides by 4: x_1 + x_2 = 12.25 \tag{3}
Now, subtract equation (1) from equation (3): Thus, no valid intersection here.
2. Intersection of and
Solve the system: 6x_1 + x_2 = 12 \tag{4} 7x_1 + 7x_2 = 33 \tag{5}
Divide equation (5) by 7: x_1 + x_2 = 4.71 \tag{6}
Now, subtract equation (4) from equation (6):
Substitute into equation (4):
So, the point of intersection is .
3. Intersection of and
Solve the system: 4x_1 + 4x_2 = 49 \tag{7} 7x_1 + 7x_2 = 33 \tag{8}
Divide both equations by their respective coefficients: x_1 + x_2 = 12.25 \tag{9} x_1 + x_2 = 4.71 \tag{10}
There is no solution for this system as both equations contradict each other. So, there is no intersection between these two lines.
4. Intersection with the axes:
Check for points where or .
For :
- From , .
- From , , which is not feasible (as ).
- From , .
So, valid point: .
For :
- From , .
- From , , which is not feasible.
- From , .
So, valid point: .
Conclusion:
The feasible corner points are:
These are the corner points of the feasible region.
Would you like to go over the calculations in more detail or explore further steps? Here are some related questions:
- How do we test which corner point gives the maximum value for ?
- How can we handle linear programming problems with multiple variables?
- What other methods are available to solve linear programming problems besides the graphical method?
- How do we determine if a solution is optimal in a real-world scenario?
- What happens if the constraints are changed or modified?
Tip: Always check the feasibility of each corner point against all constraints to ensure it lies within the feasible region.
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Math Problem Analysis
Mathematical Concepts
Linear Programming
Optimization
Systems of Equations
Graphical Method
Formulas
Maximize C = 20x1 + 30x2
6x1 + x2 ≤ 12
4x1 + 4x2 ≤ 49
7x1 + 7x2 ≤ 33
x1, x2 ≥ 0
Theorems
Feasibility Theorem
Corner Point Theorem
Suitable Grade Level
Grades 11-12
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